Next amazing Tower Defense game with unique, enjoyable and entertaining content. As we progress, you will not be disappointed.
Another Tower Defense game will have many features. Right now there's somewhat of spaces in between the graphics, but we're working hard to do as much as possible. Currently we do have an artist working very hard to get the graphics going even further. We just need backers to support us!
The game is in 2D using XNA as its engine. We're hoping for you guys to give us a chance to not disappoint. Once you see our progress, we hope you guys will continue to support us!
What's finished so far: (Refer to the updates tab)
Set in different environments, you will need to overcome a ton of challenges. Will you succeed in prevailing through to the next round(s)? Towers will blend in, in each environment. For example, if we're in an outside environment, towers will be wooden towers depending on the actual map environment type and so forth. Each environment will have special perks.
Instead of viewing the entire map of a level, we want to make it so the maps are pretty big with a scrolling option. This will allow us to give everybody a game where it is actually a thinker strategy wise.
Outside environments will include (for now):
- Plains
- Desert
- Snow
Inside environments will include (for now):
- Dungeon (Castle)
- Different house types
And many more..
Our other planned features will include:
- Inventory System
- Droppable items that can enhance your towers abilities, give your towers abilities and many more options to choose from.
- Items you can use globally on a map to affect your way to win. These items will be consumed in the process, so strategically, use them wisely.
- Gold as in-game currency
- Many, many different types of enemies depending on environment. This includes bosses.
- Enemies that can attack towers
- Destroyable towers: Towers can be destroyed, so watch out!
- Achievement System that gives rewards after earning specific achievements
- Level System
- Perk System
- Different game modes, such as survival, challenge and original (campaign like.)
- Store page to purchase or upgrade towers
- Many tower types based on the current environment
More features are still being processed. We will announce them soon!
Our main priority is to get a graphics artist.
We're opened to your suggestions! We are very eager to hear what people have to say regarding suggests. We also won't keep you in the dark! If something comes up, we will let you know asap!
Follow us on Twitter for updates on the game: https://twitter.com/nomsoftware
Risks and challenges Learn about accountability on Kickstarter
We've had too many mishaps with artists and we hope nothing goes wrong regarding that subject. Most of what we worry about isn't too much of a huge deal, but if something comes up, we hope to be ready.
FAQ
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They will be made. However, there will be plenty to choose from. We will also encourage people to make maps for us too!
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When your tower kills an enemy, it will have a certain % chance to drop any item (depending on difficulty.)
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Yes. This includes your basic poor, uncommon, common, rare, epic and legendary qualities.
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Early Access whilst the game is in development
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Free in-game items and a Special in-game tower
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Free in-game gold to get you a kick start!
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Community Item auction house, Tradable items, and Free passive perks
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DLC will be free for all that backed us!
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Funding period
- (30 days)